GDD 120    Introductory Programming for Game Developers

Spring 2008

TR 1:40-2:55, COB 115

Welcome to the course web page for my section of GDD 120, Introductory Programming for Game Developers. The objective for this course is to learn the key foundational concepts associated with using computers to solve problems using Object-Oriented Programming with C# as the programming language – oh yeah, and to have fun! Of course, we’ll be solving problems in the game development domain, but the concepts you learn in this class will also be applicable to any problem you might try to solve with a computer. Developing game software is a very fun thing to do; this course will start you on the road to doing just that.

Course Materials

The course syllabus is provided below. You can find all the other course materials on eCompanion.

Course Syllabus (pdf)